High-Level Specification of Games

Henno, J. (2009). High-Level Specification of Games. In: Rudas, Imre J.; Fodor, János; Kacprzyk, Janusz (Ed.). Towards Intelligent Engineering and Information Technology (307−322).. Berlin / Heidelberg: Springer-Verlag Berlin. (Studies in Computational Intelligence; 243).10.1007/978-3-642-03737-5_22.
kogumikuartikkel/peatükk raamatus/kogumikus
Henno, J.
  • Inglise
Mängude kõrgetasemeline spetsifitseerimine
Towards Intelligent Engineering and Information Technology
Rudas, Imre J.; Fodor, János; Kacprzyk, Janusz
Berlin / Heidelberg
Springer-Verlag Berlin
1860-949X
978-3-642-03736-8
Studies in Computational Intelligence
243
2009
307322
Ilmunud
1.1. Teadusartiklid, mis on kajastatud Web of Science andmebaasides Science Citation Index Expanded, Social Sciences Citation Index, Arts & Humanities Citation Index ja/või andmebaasis Scopus (v.a. kogumikud)
WOS

Viited terviktekstile

dx.doi.org/10.1007/978-3-642-03737-5_22

Lisainfo

Game - game programming system - specification - event-driven architecture - formal description - emergence